This was developed in Godot 4 as a final project for a university course on adapting mythology and folklore in video games.

Story, Game Design, and Art by Elena Andrews and Ricky Case
Programming and Sound Design by Ricky Case

All project files are available in this GitHub repository: 
https://github.com/Ricky-Case/MCL312-Final

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SleepyTeaTime-v0-0-2.dmg 61 MB
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SleepyTeaTime-v0-0-2.exe 66 MB

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